Tutorial: Abstract Figure

We'll use a nice technique and a cool Blender add-on to create an abstract form based on a female figure mesh. I should thank and  Jonathan Williamson for the female basemesh. Note that this can be applied on any mesh using the same exact steps described in the video below. Enjoy!

As always, you can check the result on the video below. I've just set the empty to be camera's parent and added some rotation keyframes for the z axis. As I said above you can use this technique on any mesh! Note that you can create smaller -strategically placed- ivy curves to follow the basemesh and create even better results.

You can get the original female basemesh from here and the final .blend file from here.