Blender: Cast & Wire

We've used similar tools before but this time round they'll produce a different result. Modifiers and a particle system will be used to create a nice clip. We'll use cycles to render the result.

You can see the result on the video below. The cycles samples were set to a pretty low value but it still looks sweet. Note that the F-curve noise goes on forever so you're free to render as many frames as you like.

As always you can get the final .blend file from here.